Friday, 8 April 2016


Bit the technical bullet and efficiently retopologised my Roadster body in Z brush, following the low poly techniques shown in the Joseph Drust webinar:

Z Brush can cleanly 'Z Remesh' models down from hi to low poly, fingers crossed I dont have to go back to another 3D package ;D

Will go through all components and clean them up as well as tweaking the details...

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